Stylescape HD: Multi-Biome Kit

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Featuring 6 biomes, extensive landscape auto material, 12 landscape layers, runtime virtual texturing and heightfield support, procedural foliage, background islands, footstep + biome ambience & FX, cobblestone walls and paths, hot air balloons and more!

  • Supported Platforms
  • Supported Engine Versions
    4.26 - 4.27, 5.0 - 5.4

Video | Playable Demo | Discord | Stylescape | Ruins

Latest Version: v1.1

UE5 Update 7/8/22: Impostors are now back to high quality, RVT has low quality

UE5.1 Update 12/4/22: Nanite is enabled on nearly everything except most trees

UE5.1 Update 11/1/23: RVT mipping fix has been found, download configs here and add to your project, added SSHD_Template_New level

UE5.2|5.3 Update 11/1/23: Enabled Nanite on all meshes, enabled Preserve Area on foliage


Stylescape HD is a full environment kit featuring 6 highly detailed biomes, built to utilize all of the latest Unreal features such as Landmass, Water, Edit Layers, Runtime Virtual Textures (w/ Blending), and Virtual Heightfield.


LANDSCAPE

• Included Biomes: Grassland, Forest, Alpine, Alpine Snow, Tropical, Desert Canyon

• Landscape Auto Material with auto slope layers based on biome, 12 paintable layers, micro/macro blending, slope noise masks, PBR controls, displacement control, and more

• Layers include physical materials setup with FX and sounds

• Paint over Grassland with Dry Grass noise patches

• Easily paint puddles with customizable noise masks, automatically removes grass

• Desert and Alpine Snow layers automatically replace cliff slope textures


FOLIAGE

• All grass, trees, rocks and other assets blend with landscape via RVT

• Assign any color for all leaves and grass, tutorial video available

• All leaves and grass are vertex wind animated and comes with customizable animated panning wave

• Trees have high quality 4k impostor billboards

• Easily add foliage to your level with included procedural foliage spawners setup for a 2km world

• Every biome includes FX and ambience


EXTRAS

• Utilize mountain island meshes to quickly fill up your background

• Easy to place BP water actor with material and scaling controls, underwater fog, and distortion

• Included cobblestone walls and paths to use with landscape splines

• Take a ride up in our animated hot air balloons, including random pattern logic

• Get around more quickly with customizable jump pads

• Included Demo, Showcase, and Template map to quick start your journey

• Full product support even for non-related questions, community Discord, and video tutorials that take you through the entire usage process

Technical Details

Features:

LANDSCAPE AUTO MATERIAL

  • Paintable layers: Grass, Grass Dry, Forest, Alpine, Alpine Snow, Tropical, Desert, Dirt, Sand, Wet Sand, Puddles, Remove Grass
  • Auto Slope Layers: Cliff Slope, Desert Cliff, Snow Cliff, Sub-Cliff Slopes
  • Noise Masks and Falloff Control for Slope Layers
  • Micro & Macro LOD Layer Tiling, Procedural Tiling
  • PBR Controls with Roughness, Height, AO Masks
  • Global Controls: Distance, Specular, Heightfield Power
  • Supports: Edit Layers, Landmass, RVT, and Virtual Heightfield
  • Procedural GrassTypes for all layers
  • Distant Landscape Fresnel Glow

EXTRA MATERIALS

  • Underwater Fog & Distortion
  • Sky HDRI
  • Cloud Shadows

MESHES

  • 152 Foliage
  • 62 Cliffs/Rocks
  • 5 Background Mountain Islands

MISC

  • Water Actor Blueprint w/ scaling & material controls
  • Ground foliage distance "growing" effect


Number of Unique Meshes: 224

Collision: Yes: Custom, Auto

Vertex Count: 8 - 19,000

LODs: Yes: Custom, Auto, Impostors

Number of Materials and Material Instances: 25 Masters, 152 Instances

Number of Textures: 359

Texture Resolutions: 32, 512, 1024, 2048, 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Visit our Discord!

Important/Additional Notes: SSHD uses Epic plugins that are vital to it's operation, enable Landmass and Water plugins, enable Virtual texture and anisotropic filtering in project settings.