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Dungeon Generator V2

florianlequertier - Blueprints - Dec 13, 2017
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Dungeon Generator allows you to quickly generate a complete dungeon while keeping great control over the generation.

  • Supported Platforms
  • Supported Engine Versions
    4.18 - 4.26
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.

Watch the presentation VIDEO and take a look at the DOCUMENTATION

-- VIDEO PLAYLIST --

>>> DISCORD <<<

>>> Download the demo <<<


Tired of manually building dungeons from modular pieces? Want to speed up this process, but keep a high control over the dungeon generation ? Then Dungeon Generator is made for you !


It will generate an entire dungeon for you by :

  • Creating rooms with random shapes
  • Populating rooms with items (Chests, torches, Bookshelves,...)
  • Placing rooms in space, following the pattern you want (grid or BSP)
  • Linking rooms to each other with paths.

Technical Details

Current Version : 2.0

Features:

  • Modular
  • Procedural and/or Manual generation
  • You can also generate the Dungeon at runtime
  • Multiple floors
  • Procedural room generation (shape and items) with lots of parameters to control the result.
  • You can also place custom room that you have entirely modeled in 3D (floor and doors will be automatically detected)
  • Procedural placement of rooms (grid or BSP).
  • Manual room editing (add/remove/regenerate/build paths/move...).
  • Several meshes are provided so that you can test everything.
  • A top down and an FPS controller are provided, along with multiple test levels.
  • A travelling system is provided, offering you the possibility to transition from one level to another when the player go through "level doors"
  • A material to see the player through walls is included
  • Example levels with top down controller and FPS controller are included
  • An example with a Cave-style dungeon is provided, showing you how to customize the basic functionalities to create more advanced item placement pattern

Number of Blueprints: 16 for core functionalities + 64 for all variations of room items

Input: The same as the ones in FPS and top down UE4 templates.

Network Replicated: No

Supported Development Platforms: PC

Supported Target Build Platforms: It is an editor tool, so it should work with every platforms capable of displaying a lot of actors.

Documentation: https://sites.google.com/view/dungeongenerator/presentation

Tags

PROCEDURALDUNGEONGENERATORTOOLBLUEPRINTS