Egyptian Temple

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Ancient Egyptian Temple with treasure room with Sarcophagus and modular building meshes. Infuse Studio.

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.19

Description


Ancient Egyptian Temple with treasure room with Sarcophagus and modular building meshes. Infuse Studio.

Technical Details


Features:

  •  Modular Building Meshes (Grid set to 50)
  •  Treasure room props with a 3D scanned Sarcophagus
  •  

Texture Sizes:

  •  2048 up to 4096 (some are LOD biased)


Collision: Yes, automatically generated

Vertex Count: 12 to 29k (Most assets in this are pretty low expect for the statue and sarcophagus which include LODs)

LODs: Not all meshes have LOD's but most have them generated in unreal.

Number of Meshes: 29

Number of Materials and Material Instances: 37

Number of Textures: 95

Supported Development Platforms: Only tested platform is Windows, but it should work on others.

Supported Target Build Platforms: Only tested platform is Windows, but it should work on others.

Documentation: None

Important/Additional Notes: Grid snapping of 50 for modular building meshes. Every Material has 3 maps an Albedo, Compact and Normal. The following is from the epic games starter content Pack: Texture T_Fire_Tiled_D

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