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This pack is what you need to construct an Egypt environment for your game.
-37 Ready to use objects.
-Optimized instanced Materials with 2k-4k HQ Textures.
-2 Scenes (Demo and showcase).
Texture Sizes: from 1024 to 2048
Collision: Yes, Automatically generated
Vertex Count: From 12 to 4000 (Average ~300)
LODs: No (Works good with default LOD generation system built in UE)
Number of Meshes: 39
Number of Materials and Material Instances: 17
Number of Textures: 31
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: Use pre-made objects from Models folder to build your own environment
Important/Additional Notes: Some Textures are packed to atlas for better performance