Easy Gems

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Gem materials and blueprints for spawning, picking and dropping gems, well-designed fully blueprinted modular components, setup in less than a minute

  • Supported Platforms
  • Supported Engine Versions
    4.20

Description


EasyGems provides gem meshes and materials, and many modular components that handle features with a plug&play design.

Up Next : Multiplayer Replication (Oct 2018)


Videos

Showcase Overview

Setup Guide

Demo Level

Code&Contents Browse Preview


Blueprints

GemGeneric

SplineGems

TriggerGemSpawner

IntervalGemSpawner

DamageCube

GemPicker

GemDropper

GemSpawner

GemFactoryComponent

GemCollectionWidgetComponent

HealthComponent

HealthWidgetComponent

MultiJumpComponent

SoundComponent

HitSoundComponent

GenericInputComponent

HudWidgetComponent

InteractionCompnent

IntervalAction

ItemCollection

ReadTextCharacter

ExampleWidgetComponent

ExampleArea


Materials

BaseGemColorMat


Material Instances

GemBlackMat_Inst

GemBlueMat_Inst

GemGreenMat_Inst

GemPinkMat_Inst

GemRedMat_Inst

GemVioletMat_Inst

GemYellowMat_Inst

GemEmissiveDiamondMatInst


11 Diamond Meshes


Widgets

ExampleHUD

GemCollectionHUD

HealthHUD


Maps

ExampleLevelMap

ShowcaseOverviewMap

Technical Details


Features:

  • Cool Gem Materials 
  • Fully blueprinted pluginable modular components
  •  No any logic has to be added, you only need to put components where you need the behavioural features they provide
  • Easy-to-setup in less than a minute
  • Allow any actor to collect gems with ItemCollection component
  • Allow any actor to pickup gems with GemPicker component
  • Allow any actor to drop gems with GemDropper component
  • Allow any actor to spawn gems with GemSpawner component
  • Allow any character to multi-jump with MultiJumpComponent
  • Allow any actor to have health with HealthComponent
  • Allow any actor to attach widgets with HudWidgetComponent
  • Allow any actor to handle sounds with SoundComponent
  • Allow any actor to interact with other actors with InteractionComponent
  • Handle repetitive behaviours with IntervalAction

Number of Blueprints: 22

Input: same as ThirdPerson Template

Network Replicated: No (will be updated soon - work in progress)

Documentation: [ work in progress ]

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