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Dynamic Street Name Signs

Nate Lauterstein - Blueprints - Dec 9, 2015
5
3.6 out of 5 stars(5 ratings)
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Easy to use actor blueprint which contains 4 different configurations of street signs.

  • Supported Platforms
  • Supported Engine Versions
    4.8 - 4.20
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.
Video: https://youtu.be/NDLhk0bdSjI

Need to quickly incorporate street name signs with your level? You can utilize this easy to use actor blueprint which contains 4 different configurations of street signs. Simply pick your sign configuration, name your cross streets or have them automatically generated from over 40,000+ names, pick a sign mesh and the blueprint takes care of the rest. You also have the options to adjust sign and text color, sign height or add a logo to the sign.

Technical Details

Scaled to Epic skeleton: Yes

Physically-Based Rendering: Yes

Texture Size (please list textures for each resolution): Sign Logos 512x512, Sign, 512x512, Sign Pole and Brackets 2048x2048

Collision: Automatically generated on sign pole

Vertex Count: Up to approximately 1300 per sign

LODs: Base Only

Number of Meshes: 12

Number of Materials and Material Instances: 7 Materials 3 Material Instances

Number of Textures: 34 Textures

Engine Compatibility: 4.8-4.18

Intended Platform: Windows/Mac/Linux

Platforms Tested: Windows

Documentation Included: No

Important\Additional Notes:

Tags

PROPSBLUEPRINTS