Dynamic Space Debris

Average Rating:  
X Rating Failed

Procedurally spawn floating objects within a region, with many customization options.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.18

Description


Preview

Using a volume actor, procedurally spawn floating objects within a region. Many customization options are available to control what gets spawned, how, where and with or without various types of movement.
Intended mostly for space environments, it can be used to generate distant scenery or to create random obstacles inside your level. Speed up level creation and provide infinite variety with the power of procedural generation.
Also included are several art assets to get you started; 3 asteroids, 2 planets, and 2 stars. These include their own options for customization.

Documentation
Support: Support@GrimwolfGames.com

Technical Details


Included:
• (2) blueprints
• (1) demo level
• (4) meshes
• (16) materials (8 base, 8 instances)
• (13) textures.

The textures are all 2024x2024 resolution. Except the texture used in the debris blocking volume, which is 512x512.
The asteroid meshes each have 192 triangles.

Platforms Tested: Desktop

Comments

!

Previous Next
  • Edit
  • Preview
  • Help
Enter
Login to comment
X Report this Comment
Report
X Attention


close
X Edit this Comment
  • Edit
  • Preview
  • Help
Update
X Remove this Comment

Are you sure you want to remove this comment?

Remove
X Attention