Dynamic Combat System

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Easily modifiable combat system implemented entirely in blueprints.

  • Supported Platforms
  • Supported Engine Versions


Easily modifiable combat system implemented entirely in blueprints

Contact Email: szewczykgrzesiek@gmail.com

Preview Video: https://www.youtube.com/watch?v=cuH2XALVR0k

Implementation Video: https://www.youtube.com/watch?v=CNuvgMPFrwE

  • Easily modifiable/extendable
  • Several attack types
  • Block/Parry system
  • Roll/Dash/Dodge system
  • Damage dealing/receiving system
  • Statistic component with widget (health/stamina/mana/experience etc.)
  • Dynamic Targeting included (https://www.unrealengine.com/marketplace/dynamic-targeting)
  • Accurate hit detection (Line traces checking mesh)
  • AI system with template from preview video included

Technical Details

Number of Animations: 60

  • 40 Locomotion Animations(3 Blendspaces)
  • 21 Additional Animations(Attacks/GetHit/Roll etc.)

Number of Blueprints: 56

  • Number of Actor Components: 6
  • Number of Blueprint Interfaces: 4
  • Number of Widget Blueprints: 3
  • Number of Animation Blueprints: 2
  • Number of BTDecorators: 3
  • Number of BTServices: 4
  • Number of BTTasks: 16
  • Number of Anim Notifies: 9
  • Number of unclassified Blueprints: 9

Number of Sound Cues: 8

Input: Gamepad, Keyboard, Mouse

Network Replicated: No

Documentation: Inclueded in the pack



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