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Characters is perfect for a first person or 3rd person adventure game. May act as warrior, archer, wizard, knight, rogue, paladin...
Preview 1: https://youtu.be/ABgVg7f2yhA
Preview 2: https://youtu.be/0rS2TDImy0I
Preview 3: https://youtu.be/IxJvXO7cEhs
Preview 4: https://youtu.be/x_DWCXceZAw
Preview 5: https://www.youtube.com/watch?v=usbB8-9mjWI
Preview 6: https://www.youtube.com/watch?v=8jGPLzgDYSs
Body parts: Head, Beard, Hand, Feet.
Armor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.
Weapons: Shields and Warhammers.
Body parts: Head, Hair, Hands and Feet
Armor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch
Weapons: Sword, Bow, Animated Bow, Arrow, Quiver
Body parts: Head, Beard, Hands, Feet, Ponytail
Armor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet
Weapons: staffs, maces
Body parts: Body, Hair.
Armor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings.
Body parts: Head, Hair, Hands, Feet
Armor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor
Weapons: staffs and swords
Scaled to Epic skeleton: Yes
Rigged to Epic skeleton: Yes
Lods: For champion only!
Number of characters: 10 character blueprints, 69 "skeletal meshes" including bodys, hair, armors and animated bow.
Vertex counts of each characters: 17,500 - 22,729 including all weapons and armor.
Number of Textures: 92 diffuse, specular, opacity (in color alpha) and normals.
Texture Resolutions: 2048x2048, 1024x1024, 4096x4096
Number of Materials and Material Instances: 37 Materials 5 instances.
Number of Animations: 85 - 125 animations for each character (diferent combats and general moves).
Animation types: "on place" and animations with root motion data.
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic "made by hand").
Differnt color textures for armor sets horse scins and for weapons sets.
Original 3D MAX files with rigged character in T-pose included.
Rig has 77 - 87 bones for each.