Dwarf Hunter

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Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...

  • Supported Target Platforms
  • Supported Engine Versions


Animations Preview: https://www.youtube.com/watch?v=usbB8-9mjWI

Body parts:  Head, Hair, Hands and Feet

Armor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch

Weapons: Sword, Bow, Animated Bow, Arrow, Quiver.

Model with all armors and weapons and one head: 20,233 polygons, 40,081 triangles and 22,729 vertexes. 

Animations which names have "RM" - contain root motion data.

Textures diffuse, specular, metallic, opacity and normals maps. 

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Number of characters: 2 Blueprints 16 sceletal meshes including body parts, armor and animated bow.

Vertex counts of characters: 22,729

Texture Resolutions: 4096x4096, 2048X2048, 1024X1024.

Number of Animations: 122 human animations and 15 bow animations

Animation types: 91 on place and 31 with root motion

Intended Platform: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes 

Important\Additional Notes: PBR materials setup, 

Physics Asset setup included 

3D MAX 2011 file with rigged character included

Blueprints of modular and simple characters included

Material instances of head, armor, hood and fur included

2 colors scheme for armor included.

2 colors for hood included

2 head materials (with scar and without) included.

Rig has 85 bones



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