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Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...
Animations Preview: https://www.youtube.com/watch?v=usbB8-9mjWI
Body parts: Head, Hair, Hands and Feet
Armor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch
Weapons: Sword, Bow, Animated Bow, Arrow, Quiver.
Model with all armors and weapons and one head: 20,233 polygons, 40,081 triangles and 22,729 vertexes.
Animations which names have "RM" - contain root motion data.
Textures diffuse, specular, metallic, opacity and normals maps.
Scaled to Epic skeleton: No
Rigged to Epic skeleton: Yes
Number of characters: 2 Blueprints 16 sceletal meshes including body parts, armor and animated bow.
Vertex counts of characters: 22,729
Texture Resolutions: 4096x4096, 2048X2048, 1024X1024.
Number of Animations: 122 human animations and 15 bow animations
Animation types: 91 on place and 31 with root motion
Intended Platform: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup,
Physics Asset setup included
3D MAX 2011 file with rigged character included
Blueprints of modular and simple characters included
Material instances of head, armor, hood and fur included
2 colors scheme for armor included.
2 colors for hood included
2 head materials (with scar and without) included.
Rig has 85 bones