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Great car for racing, simulators and etc. The car is disassembled in parts, the pivots are set up correctly (for opening the hood, door, a place for a spoiler, and etc.).Clear geometry. Auto can be edited directly in the viewport.
Scaled to Epic skeleton: No
Collision: Automatically generated
Number of Static Meshes: 64
Number of Skeletal Meshes: 3
Number of Materials and Material Instances: 42
Number of Textures: 53
Number of Blueprints: 9
Number of Enums: 11
Number of Maps: 3
Input: Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Important/Additional Notes: Car pack is intended for developers or/and to learn from.