Dragon Portal

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Dragon Portal Fantasy Low Poly with basic FX and Morph via actor Blueprint

  • Supported Target Platforms
  • Supported Engine Versions


Dragon Portal Fantasy Low Poly with basic FX and Morph via animated materials drive by actor Blueprint.

Preview: https://www.youtube.com/watch?v=mVG4TWtKLns

This is the continuation of my previous product Dark Portal, Angel Portal.

This is a stylized Portal Fantasy style, very low poly, composed of five assets (1 platform, 1 Banner, 1 Portal, 1 Altar, 1 Pillar.

Asset has a little FX light, animated material, or Morph Drive by Actor Blueprint who launches some little animations. 

Watch the video for more details.

Banner is supplied with 3 Blazons.

I am currently working on other versions of the portal. 

Technical Details


Physically Based Rendering: Yes

Number of Textures: 52 Textures

Collision: Yes, automatically generated

Texture Sizes: 2048

Scaled to Epic skeleton: No

Vertex Count: Altar 1400, Platform 995 , Pillar 1550, Banner 1600, Angel Portal 5270

LODs: 0

Number of Meshes: 5

Number of Actor Blueprints: 6 (lion 3 different banner)

Number of Materials and Material Instances: 13

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Mac, PC, Ps4 (not tested on mobile)

Documentation: No



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