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A plugin for creating IK for animals and humans purely through animation blueprints
The aim of this plugin is to save time and energy for giving a realistic and smooth IK solution for various types of animals using only simple animation Blueprints.
The plugin aims to provide IK to different types of animals such as
Quadrupeds - eg:- Wolves , elephants , dogs etc
Bipeds - eg:- T-Rex , Raptors , Birds , humans etc
Spiders - eg:- Multi-legged creatures such as spiders and scorpions etc
Tutorial Links :
discord group : https://discord.gg/XdBWW2U
The requirements are provided in the doc.
[Best to contact me in discord to confirm compatibility with your skeletons]
Doc : Link
Example Project (4.20) with updates:
Number of Blueprints: 2 Animation Blueprints (Dragon_SpineSolver and Dragon_FootSolver)
Number of C++ Classes: 2 Main classes (AnimGraphNode_DragonFeetSolver.cpp and AnimGraphNode_DragonSpineSolver.cpp) and one static support class [DragonIK_Library]
Network Replicated: Not Tested
Supported Development Platforms: PC ,Mac and Linux
Supported Target Build Platforms: PC,Mac,Linux and Android. Other platforms require testing.
Latest Example Project (4.20):