Directional Impulses

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Select one or more objects and push them in the direction that you are aiming at.

  • Supported Target Platforms
  • Supported Engine Versions


Select one or more objects and push them in the direction you are aiming at, the impulse will affect all objects selected under the basis of the stamina system: the more stamina was spend, the stronger the is the impulse.

This project also includes logic to: pull objects towards you; hold the selected objects; a test area to preview all the actions; also a black hole, a lightning, and an outliner materials.

If your game use some sort of magic or superpower mechanics, you can use this logic to create many sorts of interaction at distance with objects, like telekinesis.

Preview through the test level:

Technical Details

This project includes:

·        1 Main Character Blueprint with all the actions (Push, Pull, Object Selection and Hold) logics.

·        1 Animation Blueprint

·        4 Actors Blueprints for the Test Area.

·        3 Materials (Outliner, lightning, and black hole.).

·        4 Animations (for Select, Hold, Push and Pull).

·        A simple direcional walking logic (using one blend space).

·        A simple logic to point your finger at where you are looking (using one blend space).

Input: Keyboard

Network Replicated: No

Platforms Tested: PC

Documentation Included: No

If you have any questions leave in the comments or send me a message. I appreciate suggestions as well since i plan to include some other features in future updates.



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