Directional Gravity for Physics and Movement

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Directional Gravity system allows you to control gravity direction and force for physics and movement.

  • Supported Platforms
  • Supported Engine Versions
    4.19-4.20

Description


Video: https://youtu.be/52aO2SGkqg0


Directional Gravity system allows you to control gravity direction and force for physics and movement. Gravity is specified by volumes placing in the world. Special GravityReceiver component allows physical actors to be affected by gravity volumes. There is custom first person and third person characters those are affected by gravity and orient themself according to gravity direction. 

Technical Details


Features:

  • 100% Blueprints
  • Gravity volumes are fully dynamic (can move, can be changed from Blueprints)
  • Planet (spherical) gravity also supported (can be inverted)
  • Volumes has priorities
  • One actor can be affected by multiple volumes with same priority
  • Object pick up/carry/throw system included
  • Can be extended with more complex gravitational shapes (requires basic Blueprints knowledge)


Update:

  • First Person and Third Person characters are now supported (BP_GravityCharacterFP and BP_GravityCharacterTP can be switched in gamemode BP)
  • Character network replication are now supported
  • Some movement bugs fixed


Number of Blueprints: 10

Input: Gamepad, Keyboard, Mouse

Network Replicated: Yes

VR support: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Additional information and examples are provided on DemoMap

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