Developer Note

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Add developer notes in your game which will only appear while developing your game.

  • Supported Target Platforms
  • Supported Engine Versions


In-Game Developer notes enables the developer to add UMG made widgets as notes in game world. The system is designed in such a way that it will not interfere with any of your existing classes/blueprints and the plugin can be removed later without breaking your project. This plugin contains all the content required within the plugin/content folder itself and includes a custom pawn class that you can spawn whenever you want to create/edit/update/delete notes.

The notes are stored in a custom location which you can specify through Project Settings. The plugin also includes an Editor mode in the modes tab that shows all the existing notes.

The notes are displayed based on your project/level name so you can have multiple notes from different projects/levels on the same location and the plugin will automatically load notes appropriately based on your current project and level.

Technical Details

Create/update/delete In-Game notes while developing your game.

All notes are saved as JSON file.

Plugins includes all the required assets that works out of the box.  

Plugin can be configured from project settings.

Customizable note widget to suit your projects needs.

Code Modules: 

DevStickyNote [Developer]

DevStickyNoteEditor [Editor]

Number of Blueprints: 4

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac



Important/Additional Notes: This is a developer only plugin, it will not be included in your packaged game. 



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