Desert Town

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Desert Town is a high quality nature pack with over 200 assets to build a beautiful and lush nature scene.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.18

Description


Preview: youtube.com/watch?v=TwlKpFBoYi4

Desert Town is a high quality nature pack with over 200 assets to build a beautiful and lush nature scene. Buildings can be built using both modular & hyper modular pieces to create a multi-level interior and exterior building. Populate your Desert area with over 50 props ranging from damaged vehicles, trailers, palm trees, wind turbines, and modular fences.

Features:
• Complete motel with interiors - a simple generic building that has hyper modular & a motel room to make multiple building shapes
• Vertex painting/tintable props - create a custom look with color variations and adding grunge on assets
• Smart blueprints for objects - ex. Car has swappable damage states, easy tint control and lights you can toggle
• Tileable terrain textures - paint walkways and dirt paths, help break up ground with variation. Also comes with height blended rockfaces.
• Tons of vegetation - palm trees, bushes, grass, cactus, etc. to help fill up your scene
• Mix of small & large props - easily create large varieties with small props to place for close-up detail and large props like a wind turbine or motel sign for background detail
• Modular Spline walls/fences - quickly create a barrier area with a spline and modular pieces
• LOD states for trees & props

Need Customization Work?
Send us an email at info@polypixel3d.com
For more information about our services please visit: http://www.polypixel3d.com/services/

Technical Details


Asset List:
Around 50 Prop Assets (each with full LODs)
80 hyper modular pieces for buildings
26 pre-built modular house pieces
24 Trees (Catcus, Palm, etc.)
6 Vechiles & Trailers
Ambient World Sounds

Polycount:
Trees: 800-4000 (LODs decrease in 50% increments)
Ground Plants: 50-250 (LODs)
Props: 300-6000 (LODs decrease in 50% increments)
House parts: 150-900
Vechiles & Trailers: 6000-12000

Texture Sizes:
Terrain: 2048x2048s
Trees:2048x2048s
Ground Plants: 2048x2048s
Props: 2048x2048s
Houses: 2048x2048s
Vehicles & Trailers: 2048x2048s

Intended Platform: Desktop
Documentation: polypixel3d.com/support2

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