Derelict Workshop

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A derelict workshop (interior) in a style that’s a mix of retro and futuristic. This project includes over 100 textured models, as well as materials and Blueprints.

  • Supported Platforms
  • Supported Engine Versions
    4.14 - 4.17

Description


Preview: https://youtu.be/Q7trx0D1Z7M

This project includes:
- 119 static meshes designed for a modular workflow
- 8 skeletal meshes with cloth simulation
- Master materials and material instances that make it easy control the appearance of the models
- Vertex-paintable materials for creating seamless dirt accumulation on the floor (with displacement)
- 19 Blueprints that facilitate the creation of lighting effects (such as the sun shining through the curtains), the placement of props, and the creation of splines for wires and pipes

Technical Details


Physically-Based Rendering: Yes
Texture Size: 4 at 4096x4096, 144 at 2048x2048, 80 smaller than 2048x2048
Collision: Yes, automatically generated
Vertex Count: Mostly 100-2500, Max: 17,922
LODs: No
Number of Meshes: 127
Number of Materials and Material Instances: 109
Number of Textures: 228
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: Yes
Documentation: https://docs.google.com/document/d/18JOLZXRZhr217viBzfbiOI2zuM3tilBJBvjNBVGTNoo/
Intended Platform: Windows

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