Dead Walker

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Character is perfect to play evil NPC monster for a first person or 3rd person game.

  • Supported Target Platforms
  • Supported Engine Versions


Prevew 1:

Preview 2:

Model with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. 

82 Animation for axe or sword combat and general moves. 54 "on place" animations. And 28 animations with root motion data.

Animations with root motion have "RM" at the end.

Original 3Ds MAX file with rigged character in T-pose included.

Technical Details

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes

Lods: Yes

Number of characters: 1 character Blueprint, 2 "skeletal meshes" including body, and hair.

Vertex counts of characters: 17,290 (5,815 LOD) including all.

Number of Textures: 8 diffuse, specular, opacity (in color alpha) and normals.

Texture Resolutions: 2048x2048, 1024x1024, 4096x4096

Number of Materials and Material Instances: 4 Materials

Number of Animations: 82 animations for combats and general moves.

Animation types: 54 "in place" animations, and 28 animations with root motion data.

Supported Development Platforms: PC / MAC / XBox1 / PS4

Platforms Tested: PC

Documentation Included: Yes

Important: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic "made by hand")



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