Cybernetic Weapons

Average Rating:  
X Rating Failed

With over 1,200+ custom designed and source sounds, this audio asset armory is a storehouse of ready to use Cybernetic fire power. Cybernetic Weapons brings forth a new era of hyper-sonic weaponry.

  • Supported Target Platforms
  • Supported Engine Versions


Audio Demo

Have Questions?

Visit the Forum!

Perfect for games, video, film, TV, it’s all in 44.1k / 16bit resolution so you can probably end the arms race right here and now. Cybernetic Weapons has everything you need to add mass destruction and military mayhem to your next production.

Blast your way through a crowd of alien zombies. Defend king and country, spacecrafts or your home galaxy from certain harm and employ Cybernetic Weapons like; Plasma shooters, Weapon Mech Textures, Designed Game Single Shots, repeaters and loops, Futuristic bursts and even shell drops.

For that extra touch of reality, Cybernetic Weapons includes an exceptional cache of foley firearm discharges from our personal warehouse of ordinance and sidearms including source recordings of: WW2 Thompson, AR-10, AR 15, Shotgun Pump, Vietnam M1A1, Suppressed 556 and our favorite of close combat, the .22 caliber pistol with silencer. Check out the demo and see what this depot of destruction can do for your epic battle scenes, wherever they may occur.

All files are game-ready, mastered and optimized in length, size to reduce game distributions and space. The sounds are free of clipping, always start/end at volume 0 to avoid any clicks or pops, and looping sounds are seamless.

Technical Details

• 1,200+ files

• 651.4 MB of Samples

• All in .WAV format - 96k / 24bit resolution

• Game Weapon Sound Library

• Perfect for Sci-fi Productions and battle scenes

• Synthesized and Organic Weaponry

• Sci-fi Machine Gun Loops, Blasters

• Single Shots, Bursts, Textures, Repeaters

• Foley Firearm Discharges

• AR-10, AR-15, M1A1, 556, Pump Shotgun, Assorted Small Arms

• Pistols, Rifles, Shotguns, Sniper Rifles

• Great for Sound Designers and Game Devs

• Improves Work Flow

• Saves Time, and reduces work effort

• & MORE

Number of Audio tracks: 1211

Number of Audio Cues: 1211

Sample rate \ bit rate: 44.1 kHz, 16bit Stereo WAVs

List of included tracks: View list of Contents

Does music\audio loop: Some Assets

How many sound FX: 1211

How many minutes of audio provided: 42m

Intended Platform: All



Previous Next
  • Edit
  • Preview
  • Help
Login to comment
X Report this Comment
X Attention

X Edit this Comment
  • Edit
  • Preview
  • Help
X Remove this Comment

Are you sure you want to remove this comment?

X Attention