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Auto Save and Load Actors into a compressed file. Just add a component to any Actor you want to save! Easy save variables, AI state, Widgets, etc. in Level Streaming or across multiple Levels.
Plugin Showcase: Link
Tutorials Playlist: Link
Save Actors, Character, Components, AI State, Widget State, etc. Add a custom component to any Actor and save all it’s data and components data. Save Actors across multiple levels or while using level streaming into a single and compressed file. Highly Customizable plugin!
This plugin extends the functionality of the Save and Load system from the engine to ensure compatibility. Also, this C++ plugin is exposed to Blueprints. This allows saving and loading hundred of actors in a blink of an eye thanks to the power of C++ while, thanks to the versatility of Blueprints: no programming knowledge is needed in order to use this plugin.
Number of Blueprints: 1
Number of C++ Classes: 5
Network Replicated: Yes
Supported Development Platforms: Windows, Mac, Linux.
Supported Target Build Platforms: Windows, Android, Mac, Linux, Consoles.
Example Project: Link 4.17
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