Character Interaction

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The template includes a system for character movement, character interaction with different objects, use of various firearms, picking up and crafting different items, use of means of transportation, making of different enemy AI, etc.

  • Supported Platforms
  • Supported Engine Versions
    4.20-4.21

Description


Videos:

Video Demo interaction level (included in the package): Character Interaction

Video Update1 (IK, InterruptInteraction, FirstPerson): Character Interaction Update 1

Video Update2 (Weapon switcher, Jumping, Crouching…): Character Interaction Update 2

Video Update3 [Gameplay] (Refactoring project, Cars, AI, Zombies, Soldiers, New Weapons..): Character Interaction Update 3


All information about the project is in the documentation.


Also I recommend to look at these large packages with a large number of animations:

In the 3rd update, close combat was added. You can add attack animations and fatalities from these packages.

Technical Details


Animations Technical info:

Scaled to Epic skeleton: Yes

Number of Animations: 458

Number of Blueprints: 92

Input: Keyboard, Mouse

Network Replicated: No

Number of Effects: 34

Number of Audio tracks: 252


Documentation - Rus/Eng


Online support as well as additional information is available here - Discord channel



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