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The template includes a system for character movement, character interaction with different objects, use of various firearms, picking up and crafting different items, use of means of transportation, making of different enemy AI, etc.
Video Demo interaction level (included in the package): Character Interaction
Video Update1 (IK, InterruptInteraction, FirstPerson): Character Interaction Update 1
Video Update2 (Weapon switcher, Jumping, Crouching…): Character Interaction Update 2
Video Update3 [Gameplay] (Refactoring project, Cars, AI, Zombies, Soldiers, New Weapons..): Character Interaction Update 3
All information about the project is in the documentation.
Also I recommend to look at these large packages with a large number of animations:
In the 3rd update, close combat was added. You can add attack animations and fatalities from these packages.
Animations Technical info:
Scaled to Epic skeleton: Yes
Number of Animations: 458
Number of Blueprints: 92
Input: Keyboard, Mouse
Network Replicated: No
Number of Effects: 34
Number of Audio tracks: 252
Online support as well as additional information is available here - Discord channel