Camouflage Material Pack by GameTextures.com

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A pack of 12 Base Camouflage Materials built specifically for Unreal the pros at GameTextures. These beautiful materials are optimized for use within Unreal Engine 4, and will be extremely useful for the incredibly versatile material editor.

  • Supported Platforms
  • Supported Engine Versions
    4.19

Description


A pack of 12 Base Camouflage Materials built specifically for Unreal by the pros at GameTextures.


These beautiful materials are optimized for use within Unreal Engine 4, and will be useful for the incredibly versatile material editor located in Unreal for blending, layering and general use.


Also included are 12 material functions created with material blending and vertex painting in mind! You can learn more about them from our Tutorial.


Each of these compiled materials includes 2k bitmaps: Base Color/Normal/Specular/Roughness/Normal/Height Map as well as a set if 2k bitmaps packed in such a way to create a very efficient material in editor.


The packed bitmaps are in the following formats:

(Base Color/Normal/Height/MRAO[Metallic/Roughness/Ambient Occlusion channel packed into one bitmap])

Technical Details


Designed for all platforms

12 bitmap based instances through one master material.

12 Bitmap based Functions.


PBR: Yes

Do Materials derive from a Master Material with instances as variation: Yes

Number of Materials:

1 Master Material

12 Material Functions

12 Instanced materials derived from Bitmaps


Number of Textures:

240 Bitmap Textures

Texture Resolution (complete list):

240 Bitmaps at 2k


Important\Additional Notes:

Engine Compatibility: 4.19

Intended Platform: PC, Console, Mobile

Platforms Tested: Windows

Documentation Included: No


The "Showcase" demo level has the additional content listed below:


30 materials (No instances)

(1 Substances)

18 Static Meshes

61 Textures

-5 at 512

-4 at 1k

-51 at 2k

-1 at 4k


Contact and Support


support email: support@gametextures.com


website: www.gametextures.com

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