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A Buddhist monastery located in the mountains of Bhutan. This project includes 97 meshes as well as the materials, blueprints, and particles effects to create an exterior and courtyard for a Buddhist monastery.
This project includes:
- 95 static meshes
- 2 skeletal meshes with cloth simulation
- 2 primary master materials for the majority of models and props
- Highly-customisable water master material
- Blueprint for a swaying, flickering lantern
- Dirt and grunge decals
- Buddhist symbol decals
Physically-Based Rendering: Yes
Texture Size: 24 at 4096x4096, 103 at 2048x2048, 321 at 1024x1024 or less
Collision: Yes, automatically generated
Vertex Count: Mostly 500-2000, Max: 27,900
LODs: Yes (for 5 of the more complex models)
Number of Meshes: 97
Number of Materials and Material Instances: 178
Number of Textures: 448
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: Yes
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