Bowie Knife Asset Pack

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Bowie Knife Asset pack. From The Basic Style to Fantasy.

  • Supported Target Platforms
  • Supported Engine Versions


From the basic style to fantasy. can be used in any type of situation. Each knife has the basic parts that can be customized, Blade, handle, guard, hilt, and on two of the assets the pins that hold the handle. Each asset has its own set of material that can be changed to suit the need of the developer. Textures used is from and

Technical Details


  •  Each asset has three to five separate parts
  •  All except two assets (Bowie_04, Bowie_05) are modeled as if a smith would forge them.
  •  Customization of Material

Texture Sizes:

  •  1024x1024
  •  Normal Maps 4096x4096

Scaled to Epic skeleton: (Yes/No)

Collision: (Yes/No, and specify which type -- custom, automatically generated, or per-poly?)

Vertex Count:

Bowie_01- 2,815 Verts

Bowie_02- 2,483 Verts

Bowie_03- 2,049 Verts

Bowie_04- 1,134 Verts

Bowie_05- 4,365 Verts

LODs: Default

Number of Meshes: 18

Number of Materials and Material Instances: Four plus for Each Assets

Number of Textures: Four plus for each asset

Supported Development Platforms: Windows, MAC, Xbox One, PS4

Supported Target Build Platforms: Windows, MAC, Xbox One, PS4

Documentation: N/A

Important/Additional Notes:

Attribution To and for Textures and Materials





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