Blur UMG Panel

Flakky -
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UMG Blur Panel gives a developer a way to quickly setup panels, that will blur background. Just drag BlurPanel into your widget and it will work without any extra settings.

  • Supported Platforms
  • Supported Engine Versions
    4.14

Description


Video (Demo + Tutorial): youtube.com/watch?v=lLFQbL2NgZA

UMG Blur Panel gives a developer a way to quickly setup panels, that will blur background. Just drag BlurPanel into your widget and it will work without any extra settings.

It support some settings though. You can setup blur power per panel and blur mask, that will used to interpolate between blurred image and default scene color. You can create awesome blurred effects by using this system, not just create some good looking HUD.

Add as many panels as you want, they all will work at the same time. Each of those panels can have it's own blur panel and blur mask effect.

IMPORTANT NOTE!!
This system works by using postprocess shaders, so it has some limitations:
- It cannot blur underlaying UMG panels, like images, progress bars and stuff like that.
- It also not able to blur stuff, that renders after general pass. Like separate translucency (you must disable it in materials).
- It uses custom material code. Potentially works on consoles, Linux and Mac, but not tested and there is no guarantee this pack will work on any platform other than PC.

Technical Details


Number of assets: 1 BP, 1 widget, 4 Postprocess materials, 4 mask materials

List of features:
--Blur panel to use in widgets
--Vary power of blur per panel
--Blur power interpolation via blur mask
--Two blur shaders with different performance

Intended Platform: PC
Platforms Tested: PC
Documentation Included: Yes. Commented code, vars and functions. Setup instructions.
Important\Additional Notes: Potentially works on consoles, Linux and mac, but not tested and there is no guaranty this pack will work on any platform other than PC.

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