Blueprint Quaternion Library

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Solves the problem of not having full access to Quaternions in Blueprint.

  • Supported Target Platforms
  • Supported Engine Versions


Euler-based rotations not working out for you? Are you tired of Gimbal Locking? Would you like to properly manipulate orientation in all 3 dimensions without having to sit down and drudge through a bunch of code or messy macros? Well look no further!

What is Gimbal Locking? Here's a short explanation.

Technical Details


  • No wrapped types, which means no type clashing issues! This also means that it gets all the benefits of being a core UE4 type!
  • Rich, robust Blueprint function library that allows almost any possible manipulation of Quaternions.
  • QoL touches such as autocasting.
  • Fully documented, so any question is just a tooltip away!!!

Code Modules:

  •  BlueprintQuaternionLibrary [Runtime]

Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: No (irrelevant)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows



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