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Solves the problem of not having full access to Quaternions in Blueprint.
Euler-based rotations not working out for you? Are you tired of Gimbal Lock? Would you like to properly manipulate orientation in all 3 dimensions without having to sit down and drudge through a bunch of code or messy macros? Well look no further!
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No (irrelevant)
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows