Blueprint Driven Day Night Cycle

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A blueprint driven Day/Night cycle with parameters for Colour, Intensity, Cloud Density etc. Also comes with two Clock assets and Materials that reflect the correct Time of Day.

  • Supported Platforms
  • Supported Engine Versions



A real time blueprint driven Day/Night cycle with parameters for:
Day Night Cycle Time
Start Time
Sun Elevation
Sun Rotation
Randomise Clouds

Sky Colour and Intensity
Sun Colour, Size and Intensity
Moon Size and Intensity
Cloud Colour, Density and Intensity

The pack also includes an analogue and digital clock face which displays the same time as the Day/Night cycle.

Technical Details

Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size:
2 x 2048x2048
4x 1024x2048
2x 512x1024
1x 64x512

Number of Meshes: 3
Number of Materials and Material Instances: 4x Materials, 4x Material Instances
Number of Textures: 9
Engine Compatibility: 4.12
Intended Platform: Windows, Xbox One, Playstation 4
Platforms Tested: Windows
Documentation Included: No



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