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A blueprint driven Day/Night cycle with parameters for Colour, Intensity, Cloud Density etc. Also comes with two Clock assets and Materials that reflect the correct Time of Day.
A real time blueprint driven Day/Night cycle with parameters for:
Day Night Cycle Time
Sky Colour and Intensity
Sun Colour, Size and Intensity
Moon Size and Intensity
Cloud Colour, Density and Intensity
The pack also includes an analogue and digital clock face which displays the same time as the Day/Night cycle.
Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
2 x 2048x2048
Number of Meshes: 3
Number of Materials and Material Instances: 4x Materials, 4x Material Instances
Number of Textures: 9
Engine Compatibility: 4.12
Intended Platform: Windows, Xbox One, Playstation 4
Platforms Tested: Windows
Documentation Included: No
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