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Biodump is perfect for sci-fi or horror projects.

  • Supported Target Platforms
  • Supported Engine Versions


Biodump is the content that you are wanting for your dark and atmospheric project. You can easily dress your sets by combining meshes, Blueprints directly with the help of the engine's own tools. Or just use the pre-made assets for saving time. Result of dark, evil bloody experiments.


Technical Details


  •  Easy to understand / edit material setup. Designed for maximum performance.
  •  Edge blending for much more seamless look. Does not require editor setting change.
  •  24 Blueprints for additional touch to levels if desired.
  • 9 Merged meshes for easy compositions.
  • Use Material Instances to get additional control on meshes by just drag and drop.

Texture Sizes:

  •  From 2048x2048 to 4096x4096 Albedo/Color
  •  From 2048x2048 to 4096x4096 (Packed) Roughness, Ambient Occlusion and Metallic
  •  From 2048x2048 to 4096x4096 Normal

Scaled to Epic skeleton: (No)

Collision: (Yes / automatically generated)

Vertex Count: 4 to 22.235

LODs: No

Number of Meshes: 29

Number of Materials and Material Instances: 23 Materials and 10 Material Instances

Number of Textures: 59

Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Important/Additional Notes:

Some of the example images and "Demo video"shows the potential usage in levels or compositions. "Biodump" used with "Biomass" package for demonstation only. Biodump contains only it's own assets. Any additional content or pre-made map is not include in the pack.



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