Automatic Minimap

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AAA Solution for Maps

  • Supported Target Platforms
  • Supported Engine Versions


With this system you don't have to spend months drawing a map/minimap for your project - it can be automatically generated. Gorgeous, modern looking maps are made up of multiple layers, which you can setup by determining unique colors for Actors with a specific collision type, tag, or class. 

 Dozens of details like depth and realtime navigation rendering make this minimap system truly special among other map algorithms on Marketplace. 

Technical Details


  • Fully procedural - no precomputed data or Textures
  • Realtime scale adjustments (change viewport size during the game and the map will adjust to it)
  • Depth rendering (allows you to see higher/lower spots of the map)
  • Navigation support
  • Ability to set resolution at which map should be rendered 
  • Icons support

Number of Blueprints: 11 (8 + 3 UMG Blueprints)

Network Replicated: Yes

Supported Development Platforms: Windows, Mac OS

Supported Target Build Platforms: Windows, Mac OS




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