Automatic Cliff Function

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This is an automatic cliff and wall function, that has alpha mask blending and intensity options

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.18

Description


Preview Video:

https://www.youtube.com/watch?v=FHYPE9SdpXI


Tutorial Video:

https://www.youtube.com/watch?v=Wwy2-myIigY


This material function can be used to improve your landscapes with automatically texturing cliffs. This also has an input for alpha mask blending.

You can also use this for buildings without having to setup a separate UV map, this function includes a wall, ceiling, and ground input.

Technical Details


How to Use:

Add material function to your landscape material or any material you desire.

The Material Function includes these inputs:

  • Ground Color
  • Ceiling Color
  • Cliff / Wall Color
  • Intensity
  • Blend
  • Alpha Mask Blend
  • Alpha Mask Blend Intensity

Supported Development Platforms:

Windows

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