Asset Batch Edit Plugin for UE4 Editor

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Speed up your UE4 Editor workflow and edit the properties of 100s of UE4 assets at the same time, materials, static meshes, and BPs!

  • Supported Platforms
  • Supported Engine Versions
    4.16-4.20

Description


Video: Asset Batch Edit Intro Video


The Asset Batch Edit Plugin enables you to easily mass-edit individual properties of many assets in your project at the same time!


Want to make 200 materials support instanced static meshes with 3 clicks of your mouse instead of manually editing every single material?


The Asset Batch Edit tool provides you with a flexible way to quickly choose what type of asset you want to edit, and then edit individual properties of your choosing so that your ability to manage large quantities of assets along with the changing needs of your project is made easy and fun!


Features


  1. Mass-edit individual properties of basic UE4 asset types like static mesh, material, material instance, and texture,
  2. Mass-edit custom properties of your own BP or C++ based BP classes so that you can quickly update a chain of blueprints like different weapon powerups or items.
  3. Asset Batch Edit plugin will pay attention as you move around in the content browser and update the types and the specific assets that are in whatever folder you are viewing.
  4. You can choose to turn on recursive mode at any time to see a list of all assets in all subfolders and mass-edit them all!
  5. Asset Batch Edit will never increase your editor load times and quickly and efficiently loads the assets you have in whichever folder you choose to open in the Asset Batch Edit window, so you can view all the types of assets that are present in that folder structure.


You will enjoy using Asset Batch Edit to speed up your UE4 Editor workflow!



Rama

Technical Details


Asset Batch Edit is for use with the UE4 Editor and as such is an Editor-only module that is not packaged with the game.


Asset Batch Edit Plugin is currently Windows only.

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