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Animated Medieval Fort, With Static and Skeletal Mesh. Include LOD and Custom Collision
the LOD are available for vertex LOD and Texture LOD, the static mesh use custom made Collision, optimized and ready to use.
mesh list :
LOD data : (skeletal mesh)
2. Gate :
3. Wall :
4. Watchtower :
Video / documentation : here
note : LOD already implemented.
note 2 : static mesh are capable to use light mass.
fell free to ask question
Physics : Custom made (static mesh only)
Props scaled to Epic skeleton: yes
Texture Size : 2k - 128 (except ladder)
Collision: yes (custom for static mesh only)(skeletal mesh are auto generated complex collision)
Vertex Count: varied
LODs: 5 step
Number of Meshes: 4 (static) 4 (Skeletal) 1(size reference)
Number of Materials and Material Instances: 35
Number of Textures: 108