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Architectural Template

Mist - Blueprints - Dec 9, 2015

This template allows you to easily create an interactive architectural visualization and enables you to present the project to your clients.

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.13
  • Download Type
    Complete Project
    This product contains a full Unreal Engine project folder, complete with Config files, Content files and .uproject file, which can be used as a template to create a new project.
Video: youtube.com/watch?v=laewppUT_wI

The template allows you to easily define which objects can be changed by the user. Materials can also be changed if that option is made available. The artist or architect defines a material list and the client can cycle between them to see the variations, or show variations in presentation form. If needed, the template also allows for the artist or client to show the dimensions (which are pre-defined). The dimensions themselves can be hidden during the planing stage, as well as enabling and disabling material and mesh cycling.
Dimensions and "hidden" objects will pop up when the user is within close proximity.

Features list:
- Pre-define objects/materials and cycle through them in a presentation.
- Show or hide any object whilst they are presenting.
- Change the colour of an object in real-time.
- Display and hide the pre-written dimensions of an object.
- Dimensions can be made to always orient to the player.
- Deeply customizable text field - fractional digits, gap, size, color, everything you need!
- Enable and disable cycling meshes or materials on interactive objects.
- Define what type of interaction is available for the object.

Technical Details

List of Features:

Interactive object:
- Pre-define objects/materials and cycle through them in a presentation.
- Show or hide any object whilst they are presenting.
- Change the colour of an object in real-time.
- Display and hide the pre-written dimensions of an object.
- Dimensions can be made to always orient to the player.
- Deeply customizable text field - fractional digits, gap, size, color, everything you need!
- Enable and disable cycling meshes or materials on interactive objects.
- Define what type of interaction is available for the object.

Doors:
- Easy creation of single and double doors.
- One-click direction changing.
- One-click enabling and disabling interactivity.
- Fine tweaking for every single mesh without having to dig inside the blueprint.

Sounds:
- Footstep system, already integrated into the template.
- Pre-defined profiles for the natural sound of your interiors.

Menu:
- Name your presentation.
- Settings menu.
- Exit button.

UI:
- Interactive crosshair which reacts on interactive objects.
- Native menu with simple and understandable icons for different actions.
- Easy buttons images replacement.
- Realistic camera bobbling effect.
- Native support for the Vive (Oculus support is coming soon!)

Engine Compatibility: 4.9 and higher
Intended Platform: Windows/Linux/Mac