Anti Gravity Physics

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Anti gravity physics package

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.19

Description


The AG Physics package is a quick and easy way to add hover physics to your UE4 project. The main feature is a physically based anti gravity vehicle with a very flexible and easily customizable driving setup. It is designed for racing tracks, even so it can be used on any kind of terrain. The hover vehicle Blueprint provides animated airbrakes, boost pad support and a magnetic lock-to-surface functionality. The package also ships with a spline based track editor with terrain alignment, as well as a tropical demo environment.


Homepage & Windows Demo

http://xblueprint.de


See it in action:

https://youtu.be/hisWog1lXVU


Updates & Forum Thread:

https://forums.unrealengine.com/unreal-engine/marketplace/1454796-anti-gravity-vehicle-blueprint


Documentation

http://www.xblueprint.de/agphysics/documentation/agdoc1.1.pdf

Technical Details


Features:


• Adjustable levitation height and forces

• Auto align to surface

• Flexible driving behaviour

• Magnetic lock to surface

• Smooth camera setup

• Animated airbrakes

• Boostpads

• Spline track editor

• Smooth keyboard and controller input

• Well commented and modular Blueprints

• Demo environment included

• Network replicated


Number of Blueprints: 3

Input: Keyboard, Gamepad

Network Replicated: Yes

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: All Platforms

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