AG Racing Kit

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Physically Based Anti Gravity Racing

  • Supported Target Platforms
  • Supported Engine Versions


The AG Racing Kit is a complete suite for creating Anti Gravity Racing Games in Unreal Engine 4. Key part of this Package is the Physically Based Vehicle Controller, which has a fully customizable physics setup including adjustable levitation height, Thrust-, Airbrake-, Stabilization and Drag forces. To ensure perfect cornering even at higher speeds, the vehicle has two Animated Airbrakes which affect the steering behavior based on the velocity of the ship. The Auto-Align to functionality helps the vehicle to stay aligned to the surface and prevents it from flipping over.

This package contains:

  • Replicated Vehicle Controller with Smooth Input / Autopilot Controls
  • Spline Track System with Terrain Alignment, Procedural Spline and Environment Generator
  • Racing Manager / Checkpoint System
  • Sample UI with live Race Information

Homepage & Windows Demo (updated!)

See it in action (updated!)

Release Notes & Forum Thread

Follow Dwight Mann on Artstation

Documentation (2.0.X now available!)




Technical Details


• Adjustable levitation height and forces

• Auto align to surface

• Flexible driving behaviour

• Magnetic lock to surface

• Smooth camera setup

• Animated airbrakes

• Boostpads

• Spline track editor

• Smooth keyboard and controller input

• Well commented and modular Blueprints

• Demo environment included

• Network replicated

Number of Blueprints: 3

Input: Keyboard, Gamepad

Network Replicated: Yes

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: All Platforms



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