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This is an Interaction, Inspection, Pickup, Usable System works with doors, drawers, chests, levers and much more
Usable System for easily adding physics, inspection, locking or use event functionality to any actor or object such as doors, drawers, chests, skeletal meshes and much more. Just drop the component on the desired mesh and set the options. Comes with an example map and templates showing what you can do with different settings, supports first and third person.
Number of Blueprints: 6 plus demo folder/assets
Input: Gamepad, Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows