Anime Toon Shading

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Anime Toon Shading is an advanced powerful cel shading material for VR and Mobile that easily makes your character stylized to a cartoon.

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.19

Description


[Showcase/Tutorial]

[Documentation]

Main references to create Anime Toon Shading was “Gravity Rush” and “Dragon Ball FighterZ” so if you want to achieve this kind of feeling with dynamic cartoon lighting in your game, then this package will be a perfect starter for you.


Anime Toon Shading is post-process independent approach to cartoon style effect, which means it uses geometry based shading model that allows customizing every character on the scene to specific lighting conditions and works perfectly in the forward rendering mode.

Package contains full lighting system that supports single dynamic directional light and multiple dynamic point lights. Perfect choice for VR games as well as mobile.

Features:

  • Advanced material configuration instanced per object specular/shading/outline
  • Dynamic directional light support
  • Multiple dynamic point lights that can affect actors
  • Very fast and GPU friendly
  • Material function, which can be used as an unlit/lit material
  • Tested on meshes from paragon (great for stylizing assets)
  • Geometry based shading. No need to use post-process uses; forward rendering mode works in VR and mobile.
  • Interface for an easily combined dynamic toon lighting system with any actor
  • Outline shell mesh (material for additional mesh rendered from inside)
  • Multiple parameters designed with thinking of customizing toon shading on characters
  • Anisotropic specular (hairs) , specular matcaps support (Eyes, Metal)
  • Easy to integrate witch external post-process.

Technical Details


Number of Master Materials: 4 (Lit, Unlit, Shell, Icon)

Number of Material Instances: 7 Examples

Number of Textures: 5 (2-16x256, 1-16x128, 5-256x256)

Number of Blueprints: 6, 1 interface

Intended Platform: Windows

Documentation Included: Yes

Supported Development Platforms: All

Supported Target Build Platforms: Windows


The Paragon character in the Product Gallery is not included in the pack. All content in the Demo folder are for Demonstrational purposes only.


Ready for requests. Remember that your positive rating and comments are my fuel for the next update.

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