Cheap Ambient Lighting System

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Full ambient lighting system offering a much cheaper alternative to point lights for ambient/bounce lighting

  • Supported Platforms
  • Supported Engine Versions
    4.18-4.20

Description


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This pack includes a fully functional ambient/bounce lighting system meant as a cheap replacement for point lights, offering the same look at fraction of the cost. It offers a good cheap way for designers/artists to light out their environments and add some good ambient/bounce lighting using a system that works very much like regular point lights without some of the issues and performance costs point lights bring with them.

  • Ambient Lights can overlap as many times as needed with zero additional performance costs.
  • Ambient Lights can be any size and effect extremely large areas or very heavily detailed areas with zero additional costs.
  • Ambient Lights are fully dynamic and can be updated in real time in game.
  • Unlike point lights, the ambient lights will not create bright points in reflections.
  • Built in tools allow designers to automatically replace point light actors with Ambient Lights, automatically copying all settings over.
  • Ambient Lights also support ambient occlusion and subsurface scattering.
  • Ambient lights properly occlude and only render while on screen.
  • Lights provide the ability to toggle to a lower quality light mode when far away making the lights cost around half as much while in the distance.

Technical Details


Features:

  •  Work with ambient lights exactly like you would point lights
  • Ambient Lights look nearly identical to regular point lights at a much cheaper cost
  •  Lights offer High/Low Quality settings, Low Quality cuts the cost nearly in half
  •  Built in tool that allows designers to replace regular point lights with ambient lights automatically


Technical Info:

Number of Blueprints: 3

Materials: 3

Material Instances: 33

Material Function: 1

Textures: 1

Levels: 1


Supported Development Platforms: (Windows)

Supported Target Build Platforms: (Windows)

Documentation:

Important/Additional Notes: Please Read Documentation before purchase, ESPECIALLY if you are running this in UE4 4.19!

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