Advanced Shooter Game

V.G. -
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Advanced Shooter Game that includes many functions, such as a save system, hunger, thirst, stamina, loot system, bleeding, basic enemy, etc.

  • Supported Target Platforms
  • Supported Engine Versions


Advanced Shooter Game includes many functions, such as a save and load player parameters system; inventory; graphical settings; basic enemy AI, which shoots at you, searches for you, reloads, and from which you can collect loot; health, hunger, thirst, stamina, loot system, bleeding; also flashlight, night vision, for which batteries are needed; visor, which allows you to see the enemies through the walls, and many cool stuff.

Blueprint only.


Technical Details


  • Save and load system (player parameters)
  •  Basic Enemy AI
  • Night Vision
  • Visor (See enemy through wall)
  • Settings (adjusting the parameters of graphics, shadows, post process, screen resolution, mouse sensitivity..)
  • Inventory System
  • Flashlight
  • Basic Pause Menu
  • Loot system
  • Pick Ups (food, water, medicine, batteries, ammo)
  • Day and Night System
  • Bleeding
  • HUD
  • Footsteps
  • Respawning on last checkpoint after death
  • Switchable shooting mode
  • Headshot
  • Fall Damage
  • The character make noise and the enemies can hear it.
  • Sounds of eating, drinking, first aid, toggle flashlight, night vision
  • 1 full audio track

Number of Blueprints: 16 ( and 15 widget blueprints)

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:Windows

Supported Target Build Platforms: Windows

Documentation: all scripts are commented



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