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Advanced Ragdoll effect with get up function and Movement on slope.
The product contains 2 components: Passive ragdoll and movement on slope.
Passive Ragdoll - just add the component to the Character and connect it to the action from which you want to receive the Ragdoll. It could be anything (car kick, a bullet, a rocket, leg kick, etc.)
Component has the ability to turn on the ragdoll when the character “stumbled” - “The foot slipped off”
Easy replacement of animations in the component settings, and Event Dispatchers provide even more flexibility for your work.
Movement on slope - This component is responsible for the movement of the character on the slope to both directions. The steeper the slope, the harder to walk or run there, the same works for stairs. Just add the Component to the character and connect the "Running" to your button.
Both components are very easy to use and have flexible settings.
Ragdoll from incorrect landing after the jump
Ragdoll when foot slipped off
Ragdoll from headshot and death effects
Number of Blueprints: 14
Number of Components: 2
Input: None required, though demo uses keyboard and mouse inputs.
Network Replicated: (not tested)
Supported Development Platforms: (Windows, Mac)
Supported Target Build Platforms: (Windows, Mac)
Documentation: Preview video