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It's an advanced inventory and weapon system for your games. 100% Blueprint
Hello everyone. This project allows you to pick up consumable items to your inventory and stack them. Also i've created a weapon system which is support 5 different weapon type as primary, secondary, pistol, melee and the grenade. You can equip with X button, swap with num keys that i already set for each one of them. Also you can swap to forward or backward with mouse wheel buttons.
This system also has Drag&Drop functionality. As like as you can pick item from ground by clicking to right mouse button, you can also pick them by drag&drop. And of course you can drop any type of item by drag&drop.
For BackPack item i added a variable that allows you to set inventory size. For example your max inventory size is 10 at the begining and you pick up a level 1 backpack which is you set the inventory size to 20. It sets your inventory size to 30.
Last thing what i want to talk about is that you can add different images to slots and ground slots. In that way your images will not be tiled.
Update: Now you can use consumable items for your health. I also improve the pickup/drop item system like you can see in the video. Added new meshes for the purpose of the project. Also i added a new layout for inventory that you can change easily.
I hope you guys like it. Cheers!
Number of Blueprints: 40+
Network Replicated: YES
Supported Development Platforms: All
Supported Target Build Platforms: All