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It's an advanced inventory and weapon system for your games.
Hello everyone. This project allows you to pick up consumable items to your inventory and stack them. Also i've created a weapon system which is support 5 different weapon type as primary, secondary, pistol, melee and the grenade. You can equip with X button, swap with num keys that i already set for each one of them. Also you can swap to forward or backward with mouse wheel buttons.
This system also has Drag&Drop functionality. As like as you can pick item from ground by clicking to right mouse button, you can also pick them by drag&drop. And of course you can drop any type of item by drag&drop.
For BackPack item i added a variable that allows you to set inventory size. For example your max inventory size is 10 at the begining and you pick up a level 1 backpack which is you set the inventory size to 20. It sets your inventory size to 30.
Last thing what i want to talk about is that you can add different images to slots and ground slots. In that way your images will not be tiled.
I hope you guys like it. Cheers!
Number of Blueprints: 50+
Network Replicated: No
Supported Development Platforms: Tested For Windows
Supported Target Build Platforms: Tested For Windows
Important/Additional Notes: The meshes you have seen in the preview video will not be in the project. I'm not allow to add them unfortunately. But you can always find them on the internet. Feel free to ask!