HACKING SECURITY ACCESS

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First/Third person gameplay with a digipad system and card reader linked to a door with an inventory and line system to react with objects.

  • Supported Platforms
  • Supported Engine Versions
    4.19

Description


FREE DEMO PRODUCT (video soon)

A first/third person gameplay: inventory and line system to react with objects. Digipad system and card reader linked to a door.

Third Person system (NEW)

  • Fully compatible first and third person!

HACK SYSTEM BLUEPRINT AND UI (NEW)

  • Mini game to found the password with user interface

FIRST PERSON CHARACTER

  • Basic LineByChannel System
  • Inventory System: you can ADD/GET/SET/REMOVE objects in your inventory

DOOR

  • Open and close the door automatically
  • Customize the door (with card reader or with digipad)
  • Handles are animated
  • Dynamic light (open: green light and close: red light)
  • Customization
  • Close the door after authorization access.
  • Duration to close the door.

CARD READER with door sound and animation

  • Detect (with LineByChannel) if you have the right card and open the door
  • A card animation
  • Two Sided
  • Customization
  • Remove the card after the door opens
  • Duration climb light
  • Change sounds dynamically with variables
  • Animation from the card

DIGIPAD with door and sound

  • Hit collision with LineByChannel
  • Two Sided
  • Customization
  • Change the password and the size
  • Custom color text with material instance and everything

CARD Blueprint

  • Pickup system
  • add the item to the player's inventory

PROPS

All objects were created on 3DS MAX: UV's generated.

Technical Details


Features:

  • Memory Size: 36 Mb (20 Mb build map example and 16 Mb props and Blueprint)
  • Number of Blueprints: 5 (2 Card Reader - Door/1 Digipad - Door/1 Card/1 First Person Character).
  • Number of particle system: 0
  • Sounds: 7
  • Materials : Just Material colors, 1 Texture for the card.
  • Props : 6 with UV WRAPPING and UV MAPPING.
  • Input: Gamepad, Keyboard, Mouse (Default first person input)
  • Network Replicated: No
  • Supported Development Platforms: all platforms
  • Supported Target Build Platforms: iOS, Android, PS4, xbox one, oculus.


About us:

Terribilis studio is a French group of students who does programming and 3D development.

I invite you to visit the youtube channel, there are other projects: Terribilis studio.


CONTACT US HERE
WEBSITE

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