Advanced Collectibles Generator

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Collectibles Generator is a system that generates and manages coins & collectibles.

  • Supported Platforms
  • Supported Engine Versions
    4.19-4.20

Description


With very complete built-in features, Advanced Collectibles Generator generates and seamlessly manages coins & other collectibles in your game. Filled with various customization tools from placing coins on a vertical path to spawning coins in spiral form during game-play, this system will gorgeously help and support building your next collect-a-thon title.


While Advanced Collectibles Generator is a heavily automatized system, developers can still gain access to numerous settings without requiring any Blueprint knowledge.


Video Documentation :

Trailer

Feature Overview


Links :

Forum

theojang.com

Technical Details


Main Features:

  • Coin placement in Editor:
  • Set the number of [columns / rows]
  • Set distance between coins
  • Align to [Linear / Circular] path
  • Manual coin placement
  • Coin movement:
  • Rotate coins [In place / On a circular path]
  • Coin types:
  • Respawn (Re-collectible upon level replay)
  • Consumable (Collectible only once)
  • Spawn (launch) coins during Gameplay


Management Features:

  • Registration:
  • Number of coins collected during Gameplay
  • Coin sets:
  • Add multiple coin sets
  • Each coin set has its own [Mesh / Color]
  • Application:
  • Editing a coin setting in a level also updates coins in all other levels


User Interface Features:

  • Highly optimized system supports up to thousands of coins in a single scene


Content:

  • Materials:
  • 1 [Coin / Transparent coin] material
  • Coins: 5 coin meshes + 5 coin icons matching coin meshes
  • Particles:
  • 1 particle system displayed upon coin collection
  • Fonts:
  • 1 UI font


Number of Blueprints:

  • 5 Blueprints
  • 3 coin Blueprints
  • 1 Widget Blueprint
  • 1 SaveGame Blueprint

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