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Apply a finely tuned cel-shaded style to your game with over 40 controls and 10 shaders
This is the first major overhaul of the Advanced Cel Shader since its release in 2014 and represents a re-imagining of how cel-shading in games can be done. Redundant features have been removed and the shader has been refocused on core cel-shading functionality. This is the only cel-shader for Unreal Engine that provides results this clean.
Version 2.0 also includes functionality not seen in any other game engine post-process cel-shader:
The cel lighting model has also been re-done and is now faster, supports hundreds of simultaneous realtime lights, has easier implementation and provides more reliable results.
Cel lighting tutorial 1: https://www.youtube.com/watch?v=teahjzsJsPk
Cel lighting tutorial 2: https://www.youtube.com/watch?v=s7SnxueE_nA
Mobile cel shader demonstration: https://youtu.be/ulnFvu7r8ek
Documentation, tutorials and more screenshots are available at: http://www.skull.co.nz
Designed for all platforms. Requires Mobile HDR to be enabled on mobile devices.