Adaptive Starts and Stops

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Add start and stop animations to your game with this unique blueprint and animation set

  • Supported Platforms
  • Supported Engine Versions
    4.10 - 4.15

Description


Video: youtu.be/bylL0Dw3VZI

Add start and stop animations to your game with this unique blueprint and animation set. Focuses on keeping high quality animation while maintaining full responsiveness. Its 100% blueprint driven, no code or plugins required.

• Works without root motion to keep your character as responsive and controlled as possible
• Easy to extend to add additional animations or replace with your own
• Comes with 9 high quality sample animations: (5 turns, 1 idle, 2 jogs, 1 stop)
• Includes forward to forward start animations that work for all angles (+/- 180 degrees)
• Simple to understand, easy to integrate into your project, very tuneable
• Includes support for networked multiplayer

Technical Details


Number of Blueprints: 3
List of Features:
• Dynamically controls rotation of character based by using per animation defined curves
• Uses component to easily be added removed from any character
• Tuneable parameters read from charactermovementcomponent to specify max rotation speed
• Animation blueprints allow animations to be interruptable and abort appropriately

Intended Platform: All
Platforms Tested: Windows, iOS

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