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Character is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, wizard... Can use same animations, weapons, armors and horses like Adam Knight Horseman and Adam Archer Horseman
Preview 2: https://www.youtube.com/watch?v=j2UaCUpWdZU
Model with all armors and weapons: 20,741 polygons, 40,057 triangles and 21,454 vertexes.
Body parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread
Armor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin
Weapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.
115 Animation for sword and shield warrior, archer combats and general moves. 98 "on place" animations. And 26 animations with root motion data.
Rig has 73 bones.
Textures. diffuse, specular, opacity and normals maps.
TIF file format 4096x4096, 2048X2048, 1024X1024.
Original 3D MAX file with rigged character in T-pose included.
5 Hairs textures for each style included.
Scaled to Epic skeleton: No
Rigged to Epic skeleton: Yes
Number of characters: 2 character blueprints, 16 "skeletal meshes" including bodies, body parts, hair, clothes and animated bow.
Vertex counts of characters: 21,454 including all clothes and weapons.
Number of Textures: 20 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.
Texture Resolutions: 2048x2048, 1024x1024, 4096x4096
Number of Materials and Material Instances: 9 Materials and 4 Instances
Number of Animations: Adam 115 animations for warrior, archer, wizard combats and general moves.
Animation types: 98 "on place" animations, and 26 animations with root motion data for Adam.
Supported Development Platforms: PC / MAC / XBox1 / PS4
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic "made by hand")/
There are 2 blueprints. Please pay attention that some of parts are hided to give character at the scene presentable look.