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Action AI System feat. Stealth

Kino Bar - Blueprints - Oct 29, 2018
8
3.5 out of 5 stars(8 ratings)
  • 50%
  • 13%
  • 0%
  • 13%
  • 25%

An easy to implement action game AI system with stealth features

  • Supported Platforms
  • Supported Engine Versions
    4.25 - 4.27
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

NOTE: DO NOT USE WITH UE5 AS OF YET, UNTIL BUGS ARE FIXED.


Usage with 4.25, 4.26 and 4.27

Please save all old version of AAS, as this version has new code.









AAS Version 1.3 is here

Changes are updated in the change log

Remember: always backup your version, as code as changed


Also available on https://kinos141.itch.io/action-ai-system-feat-stealth

Video Trailer: https://youtu.be/snUkJyeLlMQ

Change Log: https://1drv.ms/w/s!At5iqLBWHdlcjvJTS6T_Dwsgw8fOeA

Discord: https://discord.gg/SARXmfA

Patreon: https://www.patreon.com/kinos141

Simple AI system made to be dropped into action or action stealth game. It's great for a quick AI demoing, extensible for your own game.

The AI is powerful, but it's real power is that it's bare bones enough to migrate into you project, create your own characters and instances without having to add any major code changes.

You are able to modify the pawn, anim Blueprint, montages, etc without affecting the AI.


Directions:

Add to your project

Place AiPawn from the Blueprints folder in your level.

And voilà, that's it.

Technical Details

Features:

  • Spawner added
  • Weapon System
  • Weapon Pickups
  • Weapon sockets can be set from the weapon instead of Pawn
  • Dead AI drop weapons
  • Senses implemented
  • AI Sight
  • AI Sound
  • AI Damage
  • Attacks player upon detection, without additional code
  • 100% Blueprints
  • Simple AI weapon system
  • Melee only options
  • Melee attack animation array and damage
  • Sample map and player pawn for demonstration
  • Movement system: Stationary, Roam, Patrol (please see documentation)

Number of Blueprints: >18

Input: Add the FPS template to get the project inputs (i.e. MoveForward, MoveRight, Fire, etc)

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: https://1drv.ms/w/s!At5iqLBWHdlcjvIIRLSsFj3whTC61g

Tags

AIFPSACTIONSTEALTH