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Assisted Partial Targeting System (A.P.T.S.). Tactical dismemberment.
Preview on YouTube: genmindo.com/apts/youtube
Assisted Partial Targeting System allows tactical targeting of the body
parts with dismemberment.
* slow motion with smooth auto targeting;
* accuracy calculations based on obstructions, including other body parts;
* special action for misses and critical strikes with switching to side
* works with moving characters and meshes in sockets;
* any custom combinations of body parts;
Similar to "CharacterMovement Component", the "A.P.T.S. Component" allows
to achieve quick setup for new characters, since the whole logic is
implemented into character automatically after linking hotkey events.
Everything is done with Blueprints, no C++ involved. Commented code with
forum support thread: forums.unrealengine.com/showthread.php?133999-A-P-T-S-Assisted-Partial-Targeting-and-Dismemperment-system
1 Actor Component Blueprint
5 Character Blueprints
1 Data Table
1 Projectile Blueprint
Number of characters: 3
Intended Platform: Windows, Linux, OSX
Platforms Tested: Windows, Linux