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A.P.T.S. Partial Targeting

Genmindo - Blueprints - Jan 11, 2017

Assisted Partial Targeting System (A.P.T.S.). Tactical dismemberment.

  • Supported Platforms
  • Supported Engine Versions
    4.12 - 4.18
  • Download Type
    Asset Pack
    This product contains an assortment of Unreal Engine assets which can be imported into a pre-existing project of your choice.

Preview: https://www.youtube.com/watch?v=RvgdtxGYG8c

Documentation: genmindo.com/apts


Assisted Partial Targeting System allows tactical targeting of the body

parts with dismemberment.


Features:

* slow motion with smooth auto targeting;

* accuracy calculations based on obstructions, including other body parts;

* special action for misses and critical strikes with switching to side

view;

* works with moving characters and meshes in sockets;

* any custom combinations of body parts;


Similar to "CharacterMovement Component", the "A.P.T.S. Component" allows

to achieve quick setup for new characters, since the whole logic is

implemented into character automatically after linking hotkey events.

Everything is done with Blueprints, no C++ involved. Commented code with

categorized functions.


forum support thread: forums.unrealengine.com/showthread.php?133999-A-P-T-S-Assisted-Partial-Targeting-and-Dismemperment-system

Technical Details

Blueprints:
1 Actor Component Blueprint
5 Character Blueprints
1 Data Table
1 Projectile Blueprint
1 HUD
5 Widgets
2 Structures
2 Enum
Number of characters: 3
Intended Platform: Windows, Linux, OSX
Platforms Tested: Windows, Linux
Tags

GORE