3D Scanned Canyon - Modular Cliffs + Rocks, Grass and more

Average Rating:  
X Rating Failed

3D Scanned Canyon - the scene, based on scanned assets from real desert canyon in Kazakhstan. Modular Cliffs, Desert Rocks, Endemic Grass and Procedural Materials.

  • Supported Target Platforms
  • Supported Engine Versions
    4.15-4.21

Description


Preview video


3D Scanned Canyon - the scene, based on scanned assets from real desert canyon in Kazakhstan called Charyn Canyon (also known as place of shooting 1st episode of Marco Polo series by Netflix). This place contains a lot of unusual sandy cliffs, which been scanned and optimized for modular workflow.


This pack also contains some small rocks and endemic grass (grows only in this region). As a bonus here is some scanned landscape materials with procedural blending and color/roughness change.

Technical Details


Features:

  •  9 high-quality, photo-scanned and manually resculpted for modularal workflow cliff meshes, captured in real desert canyon.
  •  6 individual photo-scanned desert rock meshes from the canyon.
  • 11 grass meshes, contained of endemic grass, such as thorns and artemisia, based on photo-textures.
  • HD-quality, high-res textures including normal-, diffuse-, roughness and AO maps. All is PBR based.
  • Procedural materials for all meshes (dynamic color, contrast, normal change and so on)
  • Complex procedural landscape material including 8 layers, such as dark cliffs, sand, mud, puddles and more (dynamic mask blending, color, roughness, height change and so on)


Texture Sizes:

  •  Cliffs - 4096
  •  Rocks - 4096
  •  Grass - 2048 to 4096
  • Landscape - 4096 to 8192



Vertex Count:

  • Cliffs (lod0) - 3291 to 8272
  • Rocks (lod0) - 1930 to 5042
  • Grass (lod0) - 55 to 315


Collision: Yes (Custom)

LODs: Yes (Generated)

Number of Meshes: 27

Number of Materials and Material Instances: 38

Number of Textures: 123

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms:Windows, Mac, Linux

Comments

!

Previous Next
  • Edit
  • Preview
  • Help
Enter
Login to comment
X Report this Comment
Report
X Attention


close
X Edit this Comment
  • Edit
  • Preview
  • Help
Update
X Remove this Comment

Are you sure you want to remove this comment?

Remove
X Attention