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Generic versions of 1980’s products, efficiently modeled and UV’d for in-game use.
Suitable for first person interaction, VR experiences, visualizations and general scene population.
Over 100 Static Meshes with additional Blueprint versions.
Blueprints have separate component meshes, with a basic functionality applied that could be built on.
All with optimized, single sided, PBS textures.
Screenshots and video captured from UE4.17 with no third party post processing used.
Max Texture Map size: 4K
Mesh lods: 4
Master Materials: 7
Material Instances: 40
Number of Textures: 76
Number of Widgets: 1
Number of Blueprints: 8
Number of Umaps: 2 (Showcase map + Overview map)
Supported Target Build Platforms: Tested on 4.17 - 4.18